Petercsák Tivadar – Veres Gábor szerk.: Agria 44. (Az Egri Múzeum Évkönyve - Annales Musei Agriensis, 2008)

Domboróczki László: Számítógépes módszerek régészeti adatok tárolására, elemzésére és bemutatására: esettanulmányok Heves megyéből

the geographical environment, others are designed for demonstration purposes, where appearance and verisimilitude are of major importance. The modern map­drawing programs are able to store many spatial coordinates and can be used to draw spectacular images ideally suited for both tasks mentioned above. The GIS applications are popular, and more and more archaeologists are now using them even in Hungary. In our county, however, we don't work with such a system, since it requires substantial financial investment and a full-time operator. Though it would be a huge advantage for us and other institutions to produce and share maps compatible with one another, we cannot afford such a system. At institutions like ours that are short of resources, one learns to be resourceful. We therefore only create those maps that are relevant to our needs, and only produce more complex maps for sites that are considered important, where the archaeolog­ical problem in question requires it, and where the resources are available. We are not operating to the most rigorous standards all the time, but it doesn't mean that we are deliberately rejecting modern techniques. We have already been experiment­ing with several cheaper map-drawing methods and applications. When, for example, in 2000 we analysed the layers at the neolithic tell settlement of Polgár-Csősz­halom 3, we used the Harris-matrix to describe the layer sequence. Then, after hav­ing established the main settlement phases, we demonstrated them by means of 3D wire-screen models. We believe it is worth collecting the spatial coordinates of the excavation areas as accurately as possible since these are the prerequisites of the future 3D models and animations. So far the AUTOCAD has been our format of choice. This can be beneficial not only with tells but on larger horizontal settle­ments as well. In 2001-2002 for example, during the excavation at Ludas-Varjii­dűlő 4, an area covering 30 hectares, we took coordinates (x,y,z) cylindrically in Autocad format from each and every feature. Here the 10 to 100 coordinates per feature subsequently enable us to create a virtual reconstruction of the site. On smaller sites we can draw simpler 2D composite maps. The composite maps are not only cheap, they can be used for recognising the topographical or spatial rela­tions of archeological features with almost the same accuracy as GIS sytems. We have also tried to demonstrate the above with the topographical data of the Füzesabony-Gubakút excavation. Füzesabony-Gubakút was a key site in under­standing the regular structure of the mid-neolithic settlements of our region. The spatial arrangement of the houses, pits and graves so typical of the Alföld Linear Pottery Culture was first observed here. Before this large scale excavation there was no reliable knowledge concerning the settlement patterns of this era. In the meantime, however, several other sites have been found with similar spatial 3 DOMBORÓCZKI László 2000. Plates 47-49, 127-128. 4 DOMBORÓCZKI László 2002. 16. 9

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